So ACDSee is no more limited than any other non adobe editor. Non Adobe editors are only allowed to access and use the *.8bf class of plugins. So a batch of photos can be selected and a script or a set of nested scripts can be run against them. Automation via Action scripts - not only allows automation within the Edit tab, but scripts will run in the Manage tab as well.Appears to have no limits to the number of layers or rather, the limits seem to be set by available computer resources.Adjustment layers - includes not only the 'usual' adjustments, but some of the ACDSee proprietary algorithms like Light EQ, Skin Tune, and Dehaze.Users of 'regular' ACDSee and ACDSee Pro will not have to relearn any skills. Layers built into the existing Edit tab found in ACDSee 20 and ACDSee Pro.A pretty conventional User Interface for layering, if you are familiar with Photoshop Layers, you will quickly get comfortable with ACDSee's layering engine.Instead, let me tell you what I like about ACDSee's Layering engine, and their bit mapped editor, in general and then you can decide whether or not to download the Trial. The small nuances that might work in OnOne's favor might be lost on me. I've got almost 5 years experience with ACDSee and prior to that, almost 4 years experience with Lightroom. And frankly, without that preparation, any casual comparison between the two would not be fair to OnOne. ![]() My reasons are that to do it properly, would require a week or more of testing. ![]() I'm not sure I feel comfortable doing a comparison between OnOne Raw and ACDSee Ultimate 10. My comments were directed towards OnOne Effects 10 (free). Since I'm getting tired from developments of ON1, and ACDS is on sale now, I have a crazy idea to migrate. And I know that you are an avid user of ACDSee. I'm very dependent on working with LAYERS, and ON1 is the software I use for this purpose. If this is not difficult, can you compare "LAYERS" module only of ON1 RAW and ACDSee software? ![]() It's behind a paywall, but he made his Nik stuff free when Google started giving it away, so you just need to create an account. Tim Grey has a good overview of the Nik UI. That's kind of how I use it, but I'm no PS expert, in spite of having used it (read: muddled through) for 10+ years. The Nik UI is primarily control points (similar to Nikon's now-defunct Capture NX-2) but, if you're using them as PS plugins, there's an alternate OK button that puts the effect into a smart layer and puts you into brush mode (same as if you'd gone through the machinations of opening a smart adjustment layer, creating a mask, then while editing the mask, gone into the brush tool). Toermalijn wrote: Brushes, you can brush masks, effects etc. Perhaps the new condition might be called 'DARS', (digital anally retentive syndrome). Unfortunately, my several computers have got filled to the gills with many and various softwares, few of which I like to delete as I can always see a situation wherein they would be invaluable! As with my house, it is so full of 'useful' tools and instruments that I can hardly sit down now. My interest is whether it is useful, stable when installed and any other pointers as to whether it is worth installing to add some such plugins for CS6. If I am not mistaken, NIK collection can't use brush for everything.Ĥ00 MB is just the compressed download before installation - not the static space it occupies when installed, like image data. Most common filters use a global effect, with this set of effects you can masks portions of the image if you like and or use a brush to locally brush an effect on the part of the image you like to enhance. I'll probably start in on them once I'm out of work.īrushes, you can brush masks, effects etc. The email I got offering the package for free also linked a lot of videos. Given that you have Nik (and/or Topaz), what stands out in this collection? Overall learning curve? They all do have a unifying UI, like Nik? Any other useful UI elements? Now that I've dug in, I love what control points let me do. How much data do we generate every shoot with our cameras? I would think the question might be more "Is there anything in here that makes it worthwhile learning yet another interface?" I found Nik to be quite different from CS. I'm a little surprised that 400M is a big deal. If you already have the Nik or Topaz collection you don't really need them. Its not a bad selection Tony similar to the Nik collection, but like you said its very big, I found some of the effects very good but they can be very slow also. (I consider myself fairly experienced with CSx but NOT an expert.) Is it worth installing? Any comments on its usefulness?
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